Post by Zephyr on Dec 2, 2009 16:08:55 GMT -5
Okay so first the rules,
1. There should be rules against god-moding and power playing. Here, I'll copy and paste what I wrote on my wolf role play site about this....
"God-moding is when you make your character, the strongest, the best, the prettiest, the biggest, or anything that makes you better than anyone else. God-moding is also saying you always dodge attacks so you never get hurt, or saying nothing can hurt you. God-moding is only allowed if you are a ghost, and more of that will be explained later. Power playing is when you attack someone and say it hit or killed them. It is always up to the other person to decide if your attack hit or not. For example,
Power-play:
She jumped at her opponent and bit his neck hard enough so he couldn't get away and felt his jugular break in her mouth.
Not Power-play:
She jumped at her opponent and hoped to bite his neck as she opened her mouth...
Also
God-moding:
He dodged all the attacks with ease, and when he was bit it didn't hurt him, so it was like nothing had happened and killed his opponent with one fell swoop of his paw..
Not God-moding:
He dodged one attack, but she was too fast, it hit him. He cried out in pain anf felt that he was bleeding but snapped at the other wolf's side, hoping to fend her off.
God-moding and power-playing are both very unfair and mostly ridiculous. And it can spread to things that don't have to do with fighting. Like saying you're wolf is the king of all wolves, or any kind or royalty or deity. You cannot say your character is prettier than all the others, and you cannot control who is mate's with who. Just remember you are a small part of this world. Not the center of it.
So remember, they can hit you, you can hit them. Keep things fair."
There's also the idea that if two character's want to fight, an admin or moderator can judge the fight and decide who wins based on the posts of the two fighters,
Another version of power-play is when you control another person's character without their permission. For example
Member A types:
"She walked into the room and saw member b's character, member b ran over to her and gave her a big kiss and asked her to marry her."
member b is going to be pretty angry that member a controlled what his character did.
So there should be a rule against both power-play and god-moding.
2. Can I suggest adding a live chatbox to the bottom of the site? Go to www.cbox.com and fill out the form, then copy and past the code into the Global header or footer of the forum (I can do this for you if it's too complicated, the problem is I'd have to be an admin...or you can go into the admin function of the site and click on "create member group" name it something cool on my forum I called them "wolfstars" they were my members who basically had all admin powers (except the really important ones) and went in and did my coding for me. Once you've named it, grant me all the admin powers you want to trust me with and I can go in and add a cbox, links, side tables, music anything you want! Note: I won't add anything without going through you first. On that cbox site you can change the color of your cbox, and also keep the password and user-name so you can get in there and ban spammers or aggressive members.
3. Links! I can add a main box like at www.twofacedwolf.proboards.com. It can have a link to the story of luminallia and the rules in the scrolling side, a large logo picture or just an introduction or both in the main box in the middle, and the other side can be whatever you want.
4. Pictures! On the main site there is a tiny icon of a folder next to each board, I can turn that into a pretty little icon. Or I can explain to you how to do it. It would be easier for me to just do it, but I understand if you'd rather do it yourself. Here's how:
Go to photobucket.com or any image hosting site and find/ make yourself a little 100 x 100 pixel avatar that would fit the site's theme. Upload it to an image hosting site like photobucket. Then, go into the site's admin function and hit "skins/forum colors" then click "modify skin" go to the site's main skin. At the top of the form that comes up there should be a link that says to customize the skin's images. Click on it.
There you'll see TONS of icons, scroll down to the second group. The top two icons in the group should be a folder with a blue circle and a folder with a silver circle. Copy and paste the link to your site's avatar in the space next to them. Save it, then go all the way back to the site's home page to see how it looks. XD
5. If I were to become an admin or a "wolfstar" (or whatever you want to call the coder people) I would suggest adding an admin board to the site, one that only us staff members can see. That's a good way to keep track of the ips of trolls (or internet bullies) passwords to the cbox, and a list of behind the scenes discussion about site functionality and whatever else us behind the scenes people need to talk about without members hearing.
6. Side tables! Side tables can be either on the left or the right of the site and you can have up to three. On my site, the top one is a list of all the staff and each staff member's avatar is a link to their profile. it's an easy way to get a hold of a staff member without having to search the site for a link to them. My second one is a cbox, but you can make it anything you want. If you put the cox at the top (but I suggest in the footer) of the site, you don't need it in the side box, unless you want it there. and in my theird box I had a music player, but I had to move it. You can use my idea of posting links to open thread that need replies there, or do whatever you want with it.
7. Oh, another rule suggestion. There should be a rule about post length. I always find it annoying when I write a long, detail, awesome post, then people reply with like three sentences. I suggest that there be a rule saying that all posts must be at least Seven to ten lines long. And no cheating with one word sentences.
8. Finally I think you should add a different set of rules for staff to follow along with a staff application form. You can see an example of this by clicking here.
Kay ^.^ That's all for now, though I may add more once I look around a bit. Just trying to help, I hope you'll let me.
Found another idea! Here are my ideas for new descriptions for each board. I'll also include categories and the boards in the order they should go in.
Category: The City of Luminalia
Luminallia Castle
Bright and shining as if made of magic itself lies the mysterious Luminallia Castle. It's spires seem to reach the sky and all around it's majesty is renowned. At a closer look, you wonder how it has survived so long, and not yet fallen to ruin and yet faith holds strong, for the King and Queen of Luminallia reside here along with the royal counsel. You knows that any problem is brought before them and they would never let the kingdom down.
[ ] Wisdom of Seasons
Near the place in it's shining glory is a smaller building that is just as renowned. It's is this place, the Wisdom of Seasons, a small palace of tomes, the library. Books upon books, containing all the knowledge you could possibly wish to learn.
[ ] Petal Orchard
In this world, an ivory building stands proud again the surrounding foliage. This is the school where the fay come to learn of their duties in the city.
[/li][li] Mushroom Patch
Away from the buildings and fuss near the castle is a small grove of mushrooms, red-topped and full upon white stems. This is where one may wish to lounge and watch the clouds or meet with friends. It's a place filled with memories and good times waiting to happen.
[ ] Cotton Meadows
At first glance it seems an ocean of clouds stretch out for miles before your eyes. Looking closer, you see the tufts of cotton and the small residences that house the fay. It's so peaceful here, you feel as if you could sit upon the cotton and drift off to slumber without a care in the world.
The City
Luminallia City, a bustling place full of shops selling bread and wares, clothing and pets. The scents of fresh baked bread ans sweet fruits fill the air along with the sound of happy chattar and bartering.
The City Gates
What lies beyond Luminallia's Castle and wonders? This is the entrance and exit of the kingdom, beyond may be adventuers greater still. Beyond are the waters and beyond that
Category: Beyond Luminalia
Waters
Stepping ahead you see a faint twinkle in the distance. What might it be? you ask yourself as you pace slows to a cautious prowl. Moving slowly through a clump of trees you come upon a small lake with water. Once pure and pale it now flows in a murky red almost like blood and if one isn't careful you may stumble upon a demon sipping up the strange thick liquid.
The Fog
Past the strange yet beautiful lake there is nothing more than a stretch of trees yet you hear faint whispers. Finding yourself the courage to move on the farther you venture the quieter the air around becomes. Suddenly a shadow seemingly human is seen far off in the distance. You narrow your eyes and watch as the form moves with a grace untold. Again curiosity strikes you as you approach the shadow though the closer you come the farther the shadow appears. Follow if you dare or stay sheltered in the whispering fogs but beware of the creatures that lurk about your path.
Water ridge Loft
(This structure withstood.)If you were to explore to the limits of the town you would possibly stumble upon a loft(balcony) structure jetting from the side of the roads end. Silver bars lined with a pale blue glow hold a steady balance for a crystal walk out. As you walk upon the crystal platform frost forms about your feet with every step. You look out only to see a deep blue and white waterfall drenching the pool below. Hot steam rises from the water almost luring you into the water but let it be your choice to take a dive. I bid you a warning for it is not heat that you will find when submerged in the liquid but a deadly chill that neither mortal nor immortal is able to withstand.
Ashed lands
Past the outer village you look off only to see a vast stretch of Grey and Black. What is it? you wonder inwardly. You step few feet to approach a stranger in question to the dark grounds out ahead. The stranger tells you of a story when the dark lords came to threaten the Prince and his kingdom. They bid a fair warning by burning that stretch of forest letting him and the villagers know of their company. It is your choice to venture to the lands covered in nothing but death but know of the dark evil beings that linger the whirling blackness.
Forever Dusk
Though the sun still burns in forever dusk within the distance the once lush village is nothing more than forest- a jungle that one can easily lose themselves in. While traveling through one might note the ruins of past homes and evens tumble upon ancient items of a life lost to the war. Some say that while walking through alone you can hear the laughter of children even see them too. But they also say that stay too long and the laughter will fade to screams while the visions fade to dark and spirits swim past bloo Devine Forest
You wander farther through the lands and come to find a luscious green field overflowing with magical plant and creatures. Plants of an unknown species grows over the soft silken ground leading into a small rainforest like piece of land. There animals Ace and some just creature dwell peacefully. dy and firghtened.
Divine Forest
You wander farther through the lands and come to find a luscious green field overflowing with magical plant and creatures. Plants of an unknown species grows over the soft silken ground leading into a small rainforest like piece of land. There animals Ace and some just creature dwell peacefully.
Ocean Feilds
A quiet breeze drifts over the lands of grass brushing the tips so the green plant flows and sways resembling an ocean as it moves. As you look ahead you will notice the grass shines in the afternoon light a golden hue and when the moon is ruler of the dark sky’s you will see they glow a silver sheen. Strange it is yet the touch is softer than imagined. Inviting you with a warm welcome you lay in the capture of the deep green sea. Many others come to roam about here though most enjoy to come alone that does not always mean you cannot company them.
Mountain Side
Though the massive valley remains the homes do not. Small caverns can be seen with flickering light within them. Packs just as well stay here too claiming caves for shelter.
Winter Gates(entrance to a ruined Palace)
Far from the City near Luminallia's castle are the ruins of a once great palace. No one knows it's history, but the it must have been an epic poem of tradgedy. Now the entrance is broken and in ruins the palace shattered and broken. Mist hovers about the grounds and fireflies light the dark path but even still something seems strange about this place. Even in the distant dark you swear you hear whispers and even see the flicker of flame.
Category: The Dark Kingdom
Winters passing Where the forest darkens...
As you drift pass Felance’s Palace you will find the snow begins to stick upon the ground growing deeper as you wander. Though it has piled to inches upon inches the lower layer has hardened able-ing you to walk in only two feet of compacted frozen water. If you choose to keep moving the forest becomes thicker and darker the creatures calling with an eerie sound rather than the peaceful songs of purity. Deeper you go and the trees are found to be dead and wilted swirled with the mark of Evil. Keep going at your own risk or turn back to shelter and comfort.
Rains of Death(entering lands)
Farther you push evil swelling inside you pulling you toward the lands of the morbid. Finally the snow stops everything is quiet except what’s this? A faint tears falls down your cheek as innocence leaves you behind not only a tear but as crimson as the blood spilt here. You gaze up into the clouded sky’s finding them not only thick but to be green and red with flashes of blue light upon everything. Dragons of Death call an eerie signal as their keen eyes spot the newcomer. No welcome mat is throw out to you for it was your choice to wander these forbidden lands and now this you shall never return to purity. Micah has known of your leaving and he will know of your return… do you dare….
Acid Waters
Drifting down toward the land you notice a stream running recklessly through your path. Kneeling you look toward the water noticing its strange scent and look. Being smart and cautious you toss a small rock into the water surprised when the mineral dissipated at an alarming speed as the acid eats it away. Looking off you notice a bridge though rusted and dark looking as if it had been frozen in melting you decide you should cross it. Beware of the guardian below the bridge for this isn’t like the Billy goats story this Beast is nothing of any kindness and it is best advised you be swift or face the Guardian itself.
The secrets Below...
Quiet...... all is silent as you walk with great caution. The trees around you sway with no breeze and the clouds rumble and crack with no lightning. Laughter maniacal and eerie surrounds you as deep yellow eyes gaze into your very soul. They move and in a flash are gone as a growl rumbles from beneath the ground. What is this? you ask yourself looking about only to see the soil shifting beneath your very feet. Black creatures resembling crows flock away quickly with ear shattering screeches as the world grows still. You had best not stay for the things as evil as they are have silenced to something even worse. What essence of darkness has hushed the world around is your choice to discover....
Barren lands
The ground beneath begins to shift as a large gap forms right under your feet. Quickly you move from the way of the forming crack. Watching as it grows deeper a flicker is seen deep down in that endless fall. With a curious move you lean a bit closer trying best to make out what that pale light might be.. Quickly you move back falling flat to the ground watching as a white and red fire rises viciously from the gap. You stand wearily knowing that there in that fire you had seen a creature. You don't know and cease to find out as the fire fades to a lingering flame. Venture on you may but sometimes your eye's see more than you yourself.
The ruins of the Goblin King's Palace
Here it is, the Goblin's King's palace of crimson and obsidian color with the texture of time. It lays in ruins though do not be foolish, goblins still linger here and still hold a grudge against you're fairy
head.
[ ] Dark Hollow
The ground beneath begins to shift as a large gap forms right under your feet. Quickly you move from the way of the forming crack. Watching as it grows deeper a flicker is seen deep down in that endless fall. With a curious move you lean a bit closer trying best to make out what that pale light might be.. Quickly you move back falling flat to the ground watching as a white and red fire rises viciously from the gap. You stand wearily knowing that there in that fire you had seen a creature. You don't know and cease to find out as the fire fades to a lingering flame. Venture on you may but sometimes your eye's see more than you yourself. This is the realm of the dark fay.
[/li][li] Goblin Grove
You’ve managed to make it past the hollow-Well, make it out alive that is- and now you will find yourself at the foot of the city Gates. Looking up they are all but welcoming with their ebony steel pointed to the tips like spears some of the bars melted by fire of the creatures roaming these god forsaken valleys. You may enter without warning, or consent though a pure in the city of evil goblins you may be easily spotted-That is if you know nothing of stealth-
[/li][li] Crystal Caves
Walking as if holding your breath, an ominous cave rises from the earth before you. It's gaping entrance asks for you to enter and yet fear fills your being. Inside could be the most wondrous treasure, or your worst nightmare. No fairy has made it this far, and those who have turned back. No one knowws what will happen should a pure soul venture upon this darkness. Enter if you dare.
Category:"Beyond Civilization"
Blood Vine
Here is a small structure half-fallen from past erosion and storms. Inside its filled with Vines and Ivy. Ghosts are often found here midst their basking in the sparkle of a strange light from the top of the building. Some of these ghosts are good some evil but often it depends. Also this is a place where one can come to summon a past life or even save a dying one.
Haven of the Animals
Here are the free lands of the no ace animals where there are forests and fields untouched by evil and created from the hands of Lupeh. This is a protected land under the power of Lupeh himself and cannot be ruined. If you were to crush a flower beneath your hands-or paws- it would only crumble to dust where a new flower of the same would grow in its place.
Brillian Outlands
Past the Haven is a vast tundra of pure snow. Ash is all that lies beneath the miles of snow yet even still these lands look as beautiful as they had before the battle. The snow falls nonestop and slowly blizzards having not happened for thousands of years.
Lands of Brillian
Past the Tundra is a place where the light is a gold orange to its hue and the air is cleaner than ever known. From the deathly cold of the Tundra here its warm to a comfortable stage. Waterfalls are placed everywhere about the lands. The land and its surroundings seem to glitter with an unknown magic. It is untouched and deserted but beautiful and mysterious. Who knows if the Brillians even exist here any longer, this lost city may be proof that there is hope yet.
I can change and add all of this for you, or just the ones you want, if you want, but I need those admin powers.
1. There should be rules against god-moding and power playing. Here, I'll copy and paste what I wrote on my wolf role play site about this....
"God-moding is when you make your character, the strongest, the best, the prettiest, the biggest, or anything that makes you better than anyone else. God-moding is also saying you always dodge attacks so you never get hurt, or saying nothing can hurt you. God-moding is only allowed if you are a ghost, and more of that will be explained later. Power playing is when you attack someone and say it hit or killed them. It is always up to the other person to decide if your attack hit or not. For example,
Power-play:
She jumped at her opponent and bit his neck hard enough so he couldn't get away and felt his jugular break in her mouth.
Not Power-play:
She jumped at her opponent and hoped to bite his neck as she opened her mouth...
Also
God-moding:
He dodged all the attacks with ease, and when he was bit it didn't hurt him, so it was like nothing had happened and killed his opponent with one fell swoop of his paw..
Not God-moding:
He dodged one attack, but she was too fast, it hit him. He cried out in pain anf felt that he was bleeding but snapped at the other wolf's side, hoping to fend her off.
God-moding and power-playing are both very unfair and mostly ridiculous. And it can spread to things that don't have to do with fighting. Like saying you're wolf is the king of all wolves, or any kind or royalty or deity. You cannot say your character is prettier than all the others, and you cannot control who is mate's with who. Just remember you are a small part of this world. Not the center of it.
So remember, they can hit you, you can hit them. Keep things fair."
There's also the idea that if two character's want to fight, an admin or moderator can judge the fight and decide who wins based on the posts of the two fighters,
Another version of power-play is when you control another person's character without their permission. For example
Member A types:
"She walked into the room and saw member b's character, member b ran over to her and gave her a big kiss and asked her to marry her."
member b is going to be pretty angry that member a controlled what his character did.
So there should be a rule against both power-play and god-moding.
2. Can I suggest adding a live chatbox to the bottom of the site? Go to www.cbox.com and fill out the form, then copy and past the code into the Global header or footer of the forum (I can do this for you if it's too complicated, the problem is I'd have to be an admin...or you can go into the admin function of the site and click on "create member group" name it something cool on my forum I called them "wolfstars" they were my members who basically had all admin powers (except the really important ones) and went in and did my coding for me. Once you've named it, grant me all the admin powers you want to trust me with and I can go in and add a cbox, links, side tables, music anything you want! Note: I won't add anything without going through you first. On that cbox site you can change the color of your cbox, and also keep the password and user-name so you can get in there and ban spammers or aggressive members.
3. Links! I can add a main box like at www.twofacedwolf.proboards.com. It can have a link to the story of luminallia and the rules in the scrolling side, a large logo picture or just an introduction or both in the main box in the middle, and the other side can be whatever you want.
4. Pictures! On the main site there is a tiny icon of a folder next to each board, I can turn that into a pretty little icon. Or I can explain to you how to do it. It would be easier for me to just do it, but I understand if you'd rather do it yourself. Here's how:
Go to photobucket.com or any image hosting site and find/ make yourself a little 100 x 100 pixel avatar that would fit the site's theme. Upload it to an image hosting site like photobucket. Then, go into the site's admin function and hit "skins/forum colors" then click "modify skin" go to the site's main skin. At the top of the form that comes up there should be a link that says to customize the skin's images. Click on it.
There you'll see TONS of icons, scroll down to the second group. The top two icons in the group should be a folder with a blue circle and a folder with a silver circle. Copy and paste the link to your site's avatar in the space next to them. Save it, then go all the way back to the site's home page to see how it looks. XD
5. If I were to become an admin or a "wolfstar" (or whatever you want to call the coder people) I would suggest adding an admin board to the site, one that only us staff members can see. That's a good way to keep track of the ips of trolls (or internet bullies) passwords to the cbox, and a list of behind the scenes discussion about site functionality and whatever else us behind the scenes people need to talk about without members hearing.
6. Side tables! Side tables can be either on the left or the right of the site and you can have up to three. On my site, the top one is a list of all the staff and each staff member's avatar is a link to their profile. it's an easy way to get a hold of a staff member without having to search the site for a link to them. My second one is a cbox, but you can make it anything you want. If you put the cox at the top (but I suggest in the footer) of the site, you don't need it in the side box, unless you want it there. and in my theird box I had a music player, but I had to move it. You can use my idea of posting links to open thread that need replies there, or do whatever you want with it.
7. Oh, another rule suggestion. There should be a rule about post length. I always find it annoying when I write a long, detail, awesome post, then people reply with like three sentences. I suggest that there be a rule saying that all posts must be at least Seven to ten lines long. And no cheating with one word sentences.
8. Finally I think you should add a different set of rules for staff to follow along with a staff application form. You can see an example of this by clicking here.
Kay ^.^ That's all for now, though I may add more once I look around a bit. Just trying to help, I hope you'll let me.
Found another idea! Here are my ideas for new descriptions for each board. I'll also include categories and the boards in the order they should go in.
Category: The City of Luminalia
Luminallia Castle
Bright and shining as if made of magic itself lies the mysterious Luminallia Castle. It's spires seem to reach the sky and all around it's majesty is renowned. At a closer look, you wonder how it has survived so long, and not yet fallen to ruin and yet faith holds strong, for the King and Queen of Luminallia reside here along with the royal counsel. You knows that any problem is brought before them and they would never let the kingdom down.
[ ] Wisdom of Seasons
Near the place in it's shining glory is a smaller building that is just as renowned. It's is this place, the Wisdom of Seasons, a small palace of tomes, the library. Books upon books, containing all the knowledge you could possibly wish to learn.
[ ] Petal Orchard
In this world, an ivory building stands proud again the surrounding foliage. This is the school where the fay come to learn of their duties in the city.
[/li][li] Mushroom Patch
Away from the buildings and fuss near the castle is a small grove of mushrooms, red-topped and full upon white stems. This is where one may wish to lounge and watch the clouds or meet with friends. It's a place filled with memories and good times waiting to happen.
[ ] Cotton Meadows
At first glance it seems an ocean of clouds stretch out for miles before your eyes. Looking closer, you see the tufts of cotton and the small residences that house the fay. It's so peaceful here, you feel as if you could sit upon the cotton and drift off to slumber without a care in the world.
The City
Luminallia City, a bustling place full of shops selling bread and wares, clothing and pets. The scents of fresh baked bread ans sweet fruits fill the air along with the sound of happy chattar and bartering.
The City Gates
What lies beyond Luminallia's Castle and wonders? This is the entrance and exit of the kingdom, beyond may be adventuers greater still. Beyond are the waters and beyond that
Category: Beyond Luminalia
Waters
Stepping ahead you see a faint twinkle in the distance. What might it be? you ask yourself as you pace slows to a cautious prowl. Moving slowly through a clump of trees you come upon a small lake with water. Once pure and pale it now flows in a murky red almost like blood and if one isn't careful you may stumble upon a demon sipping up the strange thick liquid.
The Fog
Past the strange yet beautiful lake there is nothing more than a stretch of trees yet you hear faint whispers. Finding yourself the courage to move on the farther you venture the quieter the air around becomes. Suddenly a shadow seemingly human is seen far off in the distance. You narrow your eyes and watch as the form moves with a grace untold. Again curiosity strikes you as you approach the shadow though the closer you come the farther the shadow appears. Follow if you dare or stay sheltered in the whispering fogs but beware of the creatures that lurk about your path.
Water ridge Loft
(This structure withstood.)If you were to explore to the limits of the town you would possibly stumble upon a loft(balcony) structure jetting from the side of the roads end. Silver bars lined with a pale blue glow hold a steady balance for a crystal walk out. As you walk upon the crystal platform frost forms about your feet with every step. You look out only to see a deep blue and white waterfall drenching the pool below. Hot steam rises from the water almost luring you into the water but let it be your choice to take a dive. I bid you a warning for it is not heat that you will find when submerged in the liquid but a deadly chill that neither mortal nor immortal is able to withstand.
Ashed lands
Past the outer village you look off only to see a vast stretch of Grey and Black. What is it? you wonder inwardly. You step few feet to approach a stranger in question to the dark grounds out ahead. The stranger tells you of a story when the dark lords came to threaten the Prince and his kingdom. They bid a fair warning by burning that stretch of forest letting him and the villagers know of their company. It is your choice to venture to the lands covered in nothing but death but know of the dark evil beings that linger the whirling blackness.
Forever Dusk
Though the sun still burns in forever dusk within the distance the once lush village is nothing more than forest- a jungle that one can easily lose themselves in. While traveling through one might note the ruins of past homes and evens tumble upon ancient items of a life lost to the war. Some say that while walking through alone you can hear the laughter of children even see them too. But they also say that stay too long and the laughter will fade to screams while the visions fade to dark and spirits swim past bloo Devine Forest
You wander farther through the lands and come to find a luscious green field overflowing with magical plant and creatures. Plants of an unknown species grows over the soft silken ground leading into a small rainforest like piece of land. There animals Ace and some just creature dwell peacefully. dy and firghtened.
Divine Forest
You wander farther through the lands and come to find a luscious green field overflowing with magical plant and creatures. Plants of an unknown species grows over the soft silken ground leading into a small rainforest like piece of land. There animals Ace and some just creature dwell peacefully.
Ocean Feilds
A quiet breeze drifts over the lands of grass brushing the tips so the green plant flows and sways resembling an ocean as it moves. As you look ahead you will notice the grass shines in the afternoon light a golden hue and when the moon is ruler of the dark sky’s you will see they glow a silver sheen. Strange it is yet the touch is softer than imagined. Inviting you with a warm welcome you lay in the capture of the deep green sea. Many others come to roam about here though most enjoy to come alone that does not always mean you cannot company them.
Mountain Side
Though the massive valley remains the homes do not. Small caverns can be seen with flickering light within them. Packs just as well stay here too claiming caves for shelter.
Winter Gates(entrance to a ruined Palace)
Far from the City near Luminallia's castle are the ruins of a once great palace. No one knows it's history, but the it must have been an epic poem of tradgedy. Now the entrance is broken and in ruins the palace shattered and broken. Mist hovers about the grounds and fireflies light the dark path but even still something seems strange about this place. Even in the distant dark you swear you hear whispers and even see the flicker of flame.
Category: The Dark Kingdom
Winters passing Where the forest darkens...
As you drift pass Felance’s Palace you will find the snow begins to stick upon the ground growing deeper as you wander. Though it has piled to inches upon inches the lower layer has hardened able-ing you to walk in only two feet of compacted frozen water. If you choose to keep moving the forest becomes thicker and darker the creatures calling with an eerie sound rather than the peaceful songs of purity. Deeper you go and the trees are found to be dead and wilted swirled with the mark of Evil. Keep going at your own risk or turn back to shelter and comfort.
Rains of Death(entering lands)
Farther you push evil swelling inside you pulling you toward the lands of the morbid. Finally the snow stops everything is quiet except what’s this? A faint tears falls down your cheek as innocence leaves you behind not only a tear but as crimson as the blood spilt here. You gaze up into the clouded sky’s finding them not only thick but to be green and red with flashes of blue light upon everything. Dragons of Death call an eerie signal as their keen eyes spot the newcomer. No welcome mat is throw out to you for it was your choice to wander these forbidden lands and now this you shall never return to purity. Micah has known of your leaving and he will know of your return… do you dare….
Acid Waters
Drifting down toward the land you notice a stream running recklessly through your path. Kneeling you look toward the water noticing its strange scent and look. Being smart and cautious you toss a small rock into the water surprised when the mineral dissipated at an alarming speed as the acid eats it away. Looking off you notice a bridge though rusted and dark looking as if it had been frozen in melting you decide you should cross it. Beware of the guardian below the bridge for this isn’t like the Billy goats story this Beast is nothing of any kindness and it is best advised you be swift or face the Guardian itself.
The secrets Below...
Quiet...... all is silent as you walk with great caution. The trees around you sway with no breeze and the clouds rumble and crack with no lightning. Laughter maniacal and eerie surrounds you as deep yellow eyes gaze into your very soul. They move and in a flash are gone as a growl rumbles from beneath the ground. What is this? you ask yourself looking about only to see the soil shifting beneath your very feet. Black creatures resembling crows flock away quickly with ear shattering screeches as the world grows still. You had best not stay for the things as evil as they are have silenced to something even worse. What essence of darkness has hushed the world around is your choice to discover....
Barren lands
The ground beneath begins to shift as a large gap forms right under your feet. Quickly you move from the way of the forming crack. Watching as it grows deeper a flicker is seen deep down in that endless fall. With a curious move you lean a bit closer trying best to make out what that pale light might be.. Quickly you move back falling flat to the ground watching as a white and red fire rises viciously from the gap. You stand wearily knowing that there in that fire you had seen a creature. You don't know and cease to find out as the fire fades to a lingering flame. Venture on you may but sometimes your eye's see more than you yourself.
The ruins of the Goblin King's Palace
Here it is, the Goblin's King's palace of crimson and obsidian color with the texture of time. It lays in ruins though do not be foolish, goblins still linger here and still hold a grudge against you're fairy
head.
[ ] Dark Hollow
The ground beneath begins to shift as a large gap forms right under your feet. Quickly you move from the way of the forming crack. Watching as it grows deeper a flicker is seen deep down in that endless fall. With a curious move you lean a bit closer trying best to make out what that pale light might be.. Quickly you move back falling flat to the ground watching as a white and red fire rises viciously from the gap. You stand wearily knowing that there in that fire you had seen a creature. You don't know and cease to find out as the fire fades to a lingering flame. Venture on you may but sometimes your eye's see more than you yourself. This is the realm of the dark fay.
[/li][li] Goblin Grove
You’ve managed to make it past the hollow-Well, make it out alive that is- and now you will find yourself at the foot of the city Gates. Looking up they are all but welcoming with their ebony steel pointed to the tips like spears some of the bars melted by fire of the creatures roaming these god forsaken valleys. You may enter without warning, or consent though a pure in the city of evil goblins you may be easily spotted-That is if you know nothing of stealth-
[/li][li] Crystal Caves
Walking as if holding your breath, an ominous cave rises from the earth before you. It's gaping entrance asks for you to enter and yet fear fills your being. Inside could be the most wondrous treasure, or your worst nightmare. No fairy has made it this far, and those who have turned back. No one knowws what will happen should a pure soul venture upon this darkness. Enter if you dare.
Category:"Beyond Civilization"
Blood Vine
Here is a small structure half-fallen from past erosion and storms. Inside its filled with Vines and Ivy. Ghosts are often found here midst their basking in the sparkle of a strange light from the top of the building. Some of these ghosts are good some evil but often it depends. Also this is a place where one can come to summon a past life or even save a dying one.
Haven of the Animals
Here are the free lands of the no ace animals where there are forests and fields untouched by evil and created from the hands of Lupeh. This is a protected land under the power of Lupeh himself and cannot be ruined. If you were to crush a flower beneath your hands-or paws- it would only crumble to dust where a new flower of the same would grow in its place.
Brillian Outlands
Past the Haven is a vast tundra of pure snow. Ash is all that lies beneath the miles of snow yet even still these lands look as beautiful as they had before the battle. The snow falls nonestop and slowly blizzards having not happened for thousands of years.
Lands of Brillian
Past the Tundra is a place where the light is a gold orange to its hue and the air is cleaner than ever known. From the deathly cold of the Tundra here its warm to a comfortable stage. Waterfalls are placed everywhere about the lands. The land and its surroundings seem to glitter with an unknown magic. It is untouched and deserted but beautiful and mysterious. Who knows if the Brillians even exist here any longer, this lost city may be proof that there is hope yet.
I can change and add all of this for you, or just the ones you want, if you want, but I need those admin powers.